The result was much as I expected but I did discover an interesting way to get ships, culture, and some much needed extra gold. Maybe I've been playing MMO's too long but I found a way to 'farm' barbarians. I selected raging barbarians in the set-up, and then took the Social Policies which provide both culture for kills, and the 33% bonus for fighting barbarians. I was lucky enough to come across the barbarian encampment on a small island just off my territory. The encampment, cleared so I could use the nearby iron resource, spawned 1-2 ships every other turn.... which I dutifully captured. Each one provided 7 culture, and any that couldn't fit into my zerg navy were sold for 3-7 gold each. Huzzah!
|The Barbarian Ship/Culture/Gold Farm|
Also, frustratingly, the AI would do extremely stupid things like embark land units into the middle of my (hostile) fleet. At one stage Spain built a new city while we at war, and with my entire fleet sitting off their coast. It was a great gift for me as it served as a fine staging area for taking their capital.
|Another example of the poor decisions of the AI|
|Three Frigates and a handful of crappy suicide ships is all it takes|